iNap is an iPhone application that wakes you up when you reach your destination. The application costs $0.99 and is available in the Apple Store.
Brands will guide us, coach us. Later on we won’t have to pay attention to anything. When we wake up on the train, we’ll be told whether we have to get off at the front or the back of the carriage, which elevator we need to take, and that there’s a cab waiting for us at the door. It’ll eventually go so far that we can give our coat to a robot who’ll store it for us. The navigational system is an effective example of today. These are useful successors. But the real work has yet to come. Fodder for Pamper Planet.
CarCade is a concept game you play on your laptop while in a car. A camera filming the environment is mounted on the wing-mirror and the moving image is used in a space-shooter-like game (think of Space Invaders of yore). The game responds to the behavior of the car.
Virtual and physical world mix. Currently complicatedly through a laptop, soon through special glasses or afterwards in our contact lenses.
Metro-Goldwyn-Mayer Studios, better known as MGM, will be the first big movie studio which places 'full-length' movies on YouTube. Currently the movies are older ones and episodes of television series from the past which still have to be converted into a format suitable for YouTube. Viewers can watch these movies for free thanks to advertising.
Currently for free, but soon we’ll gladly pay for movies. Because with paying customers YouTube can finally do what it was created to do: entertaining people. And with all possible content ever created. That’s why YouTube is a personal media brand in the making. Currently predominantly on the PC, but in a few years 95% of YouTube’s content will be watched on the big screen in the living room.
LinkedIn, a business social network, advises people with events. By now LinkedIn 'reads' over 8000 events worldwide. You can select events based on industry, data and (traveling) distance. You can see who organizes the event, who's speaking and leave comments. Speakers get to see the event on their profile too. You can also see which colleagues and contacts are going. That might be the most important.
People are herd animals; they do what others do. And they let themselves be led especially by their immediate environment. That’s true for both less-educated and well-educated people. That’s just how we work. Here, LinkedIn uses this principle flawlessly. Slowly, LinkedIn seems to be turning into a real personal career brand: a brand that coaches you with your personal development. News, books, events, LinkedIn has it all. Soon LinkedIn will start to help students with their career start. Then high school students with their follow-up choices. Currently in only a few languages, but soon exactly in the language you need, that helps you best. This is a step in that direction.
The HTC T829 is the first cell phone in the world that has WiMax, wireless technology which makes it possible to reach data speeds of (in theory) 70 Mbps (Megabit per second) with your cell phone. In comparison: HSDPA reaches a maximum of 14 Mbps, but most European broadband connections don't get further than 3.6 or 7.2 Mbps.
With this new phone VOIP calling is the most normal thing in the world:
The HTC MAX 4G supports GSM calls using a SIM card from any Russian network operator and when both callers are Yota subscribers, the call will automatically be routed as a VoIP call over the Yota Mobile WiMAX network.
Yota is the VOIP supplier.
Calling someone is slowly becoming a part of traffic. Instead of calling beside the internet, speech is becoming a natural part of the virtual world. In time we’ll be able to use speech in the virtual world to call our friends, priced as if they’re only a kilometer away. That’ll soon be the most normal thing in the world. Even for the regular Joe.
The business model for telecom operators will be revamped completely though: the data line will become the basis, rather than calling or texting. They can earn extra money by giving you access to third party services (read: regular websites) that ask an access fee per minute, like webcam sites already do. You might pay 10 cents per minute and the operators take 1 cent. Still 1 cent. Still a model.
Wikitude gives you real time information about the display of your cell phone when you're pointing it at something. This is possible because the GPS knows where you are. Anyone who spots an interesting castle, for example, will be shown when it was built.
The media-evolution is becoming more and more clear. We can ask questions with everything we see. Just to whom? The traveling guide may be able to tell you everything about the history of your environment, but a brand that knows everything about nature might know exactly what you can eat and what you can’t, or which animals live there and are threatened with extinction. And yet other types of brands can tell you what you’d like to do around there. No one brand knows everything about you, know your interests in every area like the back of your hand. This is how multiple brands are created, multiple personal brands, brands we can ask questions. This is a very clear step in that direction.
Fuji FinePix Real 3D technology makes it possible to create 3D images directly on the camera. They can be watched without the use of special glasses. To do this the camera has two lenses which are combined into one. You can also still make 2D photographs. With the two lenses the quality of the 2D photo can be enhanced or an extremely panoramic picture can be taken. Cameras using the technology will be for sale in 2009.
People think in 3D, think in images, think in the special placement of objects in regard to one another. Like we order nature around us. We’re getting technology that plays on this more and more often. We were used to making a 2D picture and printing it 2D. Now we’re making a 3D picture and can print it in 3D at home (such a printer only costs 5000 euros by now). In the long term, we’ll create 3d video and we let be played by programmable matter. Then we can replay everything completely. The way it was. The nostalgic human in tiptop shape.
Using the radio, the tv and the internet we're trying to gain experiences in a place on earth which doesn't match its physical environment: it's an experience made possible by an artificial addition. In a way electricity, the light bulb, is an example of this already. It allowed us to do things which we physically wouldn't be able to do at that time, like looking at one another. Only the moon made that possible. And before that it held for candle light and fire in general. In principle light moves us in time (day/night) and all developments in the media/virtual world move us in space. Although it's possible to travel over larger periods of time. It's not quite clear yet; it's still just a twist.
My Health Coach for Nintendo DS combines a virtual, personal fitness trainer and a professional nutritionist. Your movements are measured by a pedometer. You connect it to your Nintendo DS and keep track of your daily movements. You create your own profile based on age, weight, length, body movement, etc. Based on your BMI and lifestyle a personal program is put together for you.
Then you fill in your own goal which ten training sessions help you reach. Based on this data the program also supplies tips for a balanced diet.
To read your goal, you only need to play 10-15 minutes a day and to keep the game fun you can set yourself challenges. For example: 'don't use elevators or escalators all day long' or 'sit in the Lotus-position for 15 minutes' or 'eat two bowls of vegetable soup', etc. The result of the exercises and eating habits are converted to graphs. This allows you to see whether your lifestyle has really changed after a few weeks or months.
My Health Coach has a one time fee of €39,99.
Now all we need to do is connect and synchronise everything. Soon you’ll hear directly in your ear piece which movements are good for you right at that moment. Get up! Health brands are with you all day long, and, dosed, know exactly the right way to coach you.
LinkedIn, a business social network, is integrating people's reading lists. For each book you can indicate 'I want to read it', 'I'm reading it now' and 'I want to read it'. You can also indicate whether you're using the Kindle, Amazon's e-paper device.
In a next step you’ll connect your Amazon account to the LinkedIn account. Then the books you’ve purchased will appear automatically. When you indicate that you’ve read it, Amazon will ask for your review, which will then appear on Amazon.com and, more importantly, will be shown prominently to your business partners. This allows LinkedIn to help you more with books that help develop your career. This is a step in that direction.
Using M&M Custom Print you can now make your own M&M's. You can choose from 22 colours, add text and even print photos.
We’re leaving the standard product ever further behind. Now that the media allows brands to listen to the customer again (like they did before the mass production era) the marketing P of Product will also be personal again. This is an example of this.
The 62,500 readers of the Dutch digital magazine Goede Tijden have a chance of hearing their own ringtone composition in Goede Tijden, Slechte Tijden. Readers are given all creative freedom: they can compose, sing, rap or mix. All submitted ringtones are immediately shown in the GTST mobile shop. A top 10 will be compiled from the most popular ringtones and a professional jury will eventually choose the winning ringtone. The ringtone itself will then be heard in the popular Dutch soap series Goede Tijden, Slechte Tijden.
Television series are like games with real actors in them. Who looks at it like this just sees a co-creation production. Soon we’ll be able to design are own worlds, houses, furniture, cars while the actors walk around in them. And if they open a chest of drawers it’ll turn out that we’re in there. Or a new game will start. It’s all running through one another. Ever more fun. Ever more creative.
Go-Tan, manufacturer of Eastern food products, has supplied the bottles of Wok Essentials found in supermarkets with a hanger with a QR (Quick Response) code. With a cell phone the QR code (a 2d barcode) can be scanned. Then your cell will display a webpage with a recipe and the matching shopping list. Go-Tan claims to be the first to use QR codes like this in Dutch supermarkets.
Products are losing their anonymity. In times past the baker knew exactly what bread he sold you. After that we had a period in which producer (the brand), consumer and the individual product knew an anonymous existence. Now we’re seeing the return of the dialogue with the product as focus of the conversation. Go-Tan is given a wealth of information just from measuring the moment the question is asked. In a next step a mobile application will start that explains us how to make the recipe in images and sounds. And then we can ask another question (’can I use brown sugar instead of regular sugar?’) and we’ll be given an answer immediately. This is a step in that direction.
MyHeritage, of of the world's most popular genealogy websites, is now available in nine additional languages. The new languages are Danish, Romanian, Bulgarian, Serbian, Croatian, Lithuanian, Malaysian, Arabic and Persian. MyHeritage is helping over 26 million people in the world to stay in touch with one another and helps families research their history in a fun and easy way.
The biggest brands of the coming century operate world-wide per definition, but speak exactly the language of the consumer. Currently as just the national language, but later as exactly the language that each individual customer uses. So that they feel most understood. Using the local language is a good start for this.
The popular MMORPG World of Warcraft now counts 13 million players. It debut was in the US in 2004. World of Warcraft was recently launched in Russia and Latin America, and is currently available in eight languages. In addition to North America and Europe, the game is played in mainland China, Korea, Australia, New Zealand, Singapore, Thailand, Malaysia, Chile, Argentina, and the regions of Taiwan, Hong Kong, and Macau.
13 million. Soon we’ll get games we’ve walked around in with 1 billion and in the long term even 5 billion people. But what’s a game when reality and virtuality mix completely?